11 Second Animation - Blocking & Render Test
Blocking
Its been a long week but here it is, my blocking for my animation. I had found this stage a bit confusing in the past and I think that having a live reference really made the blocking process so much faster and easier to understand. Now I know that one needs to have a reference in order to have the bases in terms of timing and posing, some people say that it is cheating but in reality even cartoon animation has a foundation based on real world physics.
I personally really like cartoon animation and would love to continue this path and thanks to the help of life action reference I will be able to work faster through my blocking and of course not copy the life action fully but instead adding exaggeration or special effects to the animations.
Render Tests
These are two snapshots of the lighting I want for my environment, I wanted to achieve a quite cosy environment where you would have a nice dinner. For my background I found this HDRI of a library with day light coming from the windows which wasn't helpful as I wanted my scene to happen at night (hence the little table lamps for the tungsten light). I decided to swap the light colours of the windows by tonalities of blue using the colour swap tool in Photoshop which gave me a decent result. So now I had a background sorted and now i could also add blue light from the night sky coming from the windows!!!
Mamuerto has two key lights, two rim lights and two fill light. This sounds like a lot of lights but this is what gave me the result I was looking for.
Franklin has two key lights, two fill lights and one rim light.
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