11 Second Club - Splining and Lip Sync




I did it... I finally turned my curves from stepped to auto. I feel like I was a bit stuck in terms of knowing when the blocking stage was over, I got a lot of feedback throughout the blocking stage and I felt that I would spend the rest of my days blocking and refining my poses but finally I got told by our studio assistant to start splinning the animation so I did. I feel like next time I have to be more aware of the time I have as this is what will determine the amount of time I have for blocking and splinning. I must say that when I hit the auto button I was scared as I didn't know how bad my animation would look as I was so used to seeing it in steeped tangents. The result was kind of scary at the start and I felt a bit lost in terms of how to make it look less floaty and re-work the timing, this is when I truly understood the emphasis one of my tutors put in 'starting to spline as soon as possible'.

While struggling to re-work the timing of my animation I remembered that I had a live action reference so I decided to bring it back. Having my reference back in a free image plane was the best thing I could have done, how didn't I think about it before? this made me get the timing back in 2 days and now it was all about adding inbetweens favouring one pose or another to avoid having floaty animation.

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